Hoplomachus
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A sturdy, steady, dependable Samnis may be selected to join the ranks of the Hoplomachi, a gladiator type invented for those days when the crowds are in the mood for a prolonged defensive struggle rather than a quick offensive one.
Information
Advances from: | Samnis |
Advances to: | Hoplomachus Fortis |
Cost: | 30 |
HP: | 40 |
Movement: | 4 |
XP: | 60 |
Level: | 2 |
Alignment: | neutral |
ID | Magni Hoplomachus |
Abilities: |
Attacks (damage - count)
![]() | spear melee | 7 - 3 pierce | firststrike |
![]() | short sword melee | 4 - 6 blade |
Resistances
![]() |
blade | 50% | ![]() |
pierce | 40% | |
---|---|---|---|---|---|---|
![]() |
impact | 20% | ![]() |
fire | 0% | |
![]() |
cold | 0% | ![]() |
arcane | 10% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
![]() |
Castle | 1 | 50% |
![]() |
Cave | 2 | 30% |
![]() |
Coastal Reef | 4 | 10% |
![]() |
Deep Water | 100 | 10% |
![]() |
Flat | 1 | 30% |
![]() |
Forest | 2 | 40% |
![]() |
Frozen | 3 | 10% |
![]() |
Hills | 1 | 50% |
![]() |
Mountains | 3 | 50% |
![]() |
Mushroom Grove | 2 | 60% |
![]() |
Sand | 1 | 30% |
![]() |
Shallow Water | 4 | 10% |
![]() |
Swamp | 4 | 10% |
![]() |
Unwalkable | 100 | 0% |
![]() |
Village | 1 | 50% |